Some of this was getting rng blessed, but I think it's more about the unusual way I used her. Lysithea was powerful and I think that tends to always be true. I have never been so impressed with a unit in my entire life. I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. So I saw her as a rally bot first, and based on many discussions I read online, decided to go with Lysithea as my main mage. SmuG's experience is probably closer to normal. I've always thought that you could only either rally or dance with a unit, which made me never want to make a rallybot the dancer, but some people do seem to like rallybots as dancers, so that's why I ask lol. Re: Wyvern Lord Annette, I used her on Blue Lions Maddening (with NG+), and was very happy with her. I can imagine a high res early-game armor knight cheese much of the early game. All of her reason list is effectively 1-2 range generic attack spells. There's a 15% growth rate difference in magic between most of the magic classes and the wyvern classes, so you'd be losing out on some amount of raw magic power. Early: Healer Season 28 Theme: Altar of Rites. Press J to jump to the feed. Are tournament prizes a once/month thing? Once the fliers are in their engame classes, they can either draw out enemy attacks to the main army or be tasks with dealing with incoming enemy reinforcements or isolated objectives (ballistas/siege tomes/chests/etc. This post will compile a list of builds people have used to beat the game on Maddening difficulty. As I don't have the DLC, I can only vote Dark Knight. Hapi Gremory is probably the best way to go. End: Damage-, Support. The game itself was also split into phases with very distinct challenges for me. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The story of a burned-out average middle-class American who tries to regain his personal freedom through dramatic personal changes in his life, seems to provide . End: Healing. You're browsing the GameFAQs Message Boards as a guest. Snipers are good anti-air units and Hunter's Volley is obviously good. I looked at what's expected for her in this build and I got average in most stats with 14 extra points of Mag. Leonie was technically in the party for the end of Mid, but didn't see much happen there. magic through to dark knight since she's probably going to be the one using the BL dancers. At first glance, Shamir's abysmally low Magic stat and late-game recruitment make her a terrible choice for any class that relies on Magic. Abyss came out halfway through my run and I completed it towards the end, so no bonus characters or items that were relevant. It was my 5th Playthough with no DLC involved. Lance Prowess Lv5, Lancefaire, Death Blow, Aegis, Swordbreaker, Final Lv 36: Highest Stats Strength 33, Cha 35, Primary Items: Gradivus, Spear of Assal, Silver Lance+, Battalion: Black Eagle Calvary +7PAtk, +20Hit, +5Avo, +5Prt, +10Cha. Okay these are all good points. MVP. I believe her relic is Azure Moon locked. This added bulk kept her going until she had the speed, and alert stance, to just dodge everything. Let me tell you about this boy. End: Damage, Dodge Tank I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? The same can be said for NG+ games compared to NG games. All that to say, she fell off hard in the late game and become one of the weakest damage dealers in the group. Create an account to follow your favorite communities and start taking part in conversations. She's also one of the units who got a lot of use out of unlocking Armor Knight. I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? Annette (along with Ignatz) is a very good rally unit. Make sure she levels up in magic classes before WR though, to get fiendish blow and keep her magic growth decent. The ability Sacred Power also boosts their and their allies attacks while reducing damage. best class for annette maddening. before completing the 12th chapter. With LanceBreaker and a high Def, Edie shrugged off all Pegasus Knights and Paladins even up to the end game. 6 Pokemon_Bakugan_Fan 1 yr. ago I think I'd rather go for Dark Knight, so that I can make Mercedes my Gremory. She has access to the most rallies in a single unit. In fact, I ended up liking Bernie's role so much as a Sniper, I changed my plans for Leonie and made her a Sniper as well because the role was so useful. I like to bring in at least one Sniper and one War Master once they are available since they have useful roles. In Maddening enemies tend to branch into two categories - enemies that aren't hard to double (between 0-25AS from Ch. Very interesting team you've got there. Late: Damage- I didn't tried to made him the bow archer as then I lose some skills from Sniper and personally I never had Ashe going on his own so that I needed extra movement. I have a lot of fun with her as a dancer. This is a harder question to answer. Focus on leveling her Faith skill . Stick with Ingrid. Early: - Damage If you want a Crit build, I would go with WarMaster. 2022-06-29 / Posted By : / uno chef in fattoria ribs / Under : . Ashe also isn't a terrible pick for Dancer, as he's around for Chapter 13. Early: Damage Mercedes is the best healer in the game. of course, 8 levels is nothing, if you can get the wyvern rider skill by going 8 levels higher than immediately promoting then do it, actually some people always wait until they get mastery skills. Late: Benched. Vantage tanks need to also be Damage because they only work if they can keep one rounding everything(they also tend to die to gambits and siege). In this episode, which takes place in Chapter 19 and covers The Silver Maiden (the Dimitri paralogue) and Saving Derdriu, Cyril has uncomfortable questions, . Even if you don't plan on using her as combat unit, Annette is still plenty useful. Hunter's Volley with a Killer Bow+ or Silver Bow+ deleted anything on player phases. I also use Annette as my main mage which I think should be standard but I read a lot of people make her a dancer? Following is the (hopefully) growing list of builds that people have kindly shared. Her best class is probably bench. "Our one dramatist of the younger school who can lay claim to any measure of inspirationforgive me, Jermyn, but I love to quote the Daily Mailis studying in these romantic surroundings the woman who is the chief interpreter of his genius. Just allowing another unit to get +4 Strength and +4 Speed is already a. I generally play each game on the highest, reasonable(looking at you Awakening and Radiant Dawn), difficulty for my first play through. I tend to play very aggressively and quickly. Fighter - Brigand - Archer - Fortress Knight - Emperor, Axe Prowess Lv5, Axefaire, Hit +20, Deathblow, Lancebreaker, Final Lv. I found myself without enough healing for the amount of damage taken and she provided noticeable chip that let other peoplekill. The latter category will pretty consistently be out of your reach - you aren't likely to have more than one unit who won't get doubled by sword users/fliers even when you use rallies/dance on them, and there will be enough speedy units around for you to expect that lots of your army will have to engage them. I felt that he struggled to keep up to damage with Leonie and Ignatz. Wyvern lord. Similar to Dedue just up the brawling path. Conquest Lunatic is one of my favorite games. Usually build posts don't contain any major spoilers but I won't take responsibility for posts that do. are no joke, super important. Ashe: Dancer. Herrallies also let Dimitri or Felix one round when they needed it(cursed 1-2 range where she couldn't handle the problem herself). Parked both her and Dimitri in the trees reachable from Turn 1 where they sat and killed enemies who approached, dodging most attacks. Early: Damage/Healing But she just doesn't increase in value nearly as much as most units in the game as the game progresses. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. came in hitting hard and one rounding enemies, which is exactly what I wanted her to do. This can serve as a good reference for people who want examples to look at whether they are attempting Maddening for the first time or want something to compare their own builds to. He had solid Prt and Rsl and I didn't worry too much if he was the target of a monster after using a gambit. One of the only units able to take multiple this for a long time, but this wasn't as useful on Maddening when thieves with pass were all over the place or archers shot over him. As the game progresses Rally Speed is often no longer enough to stop units from getting doubled, let alone doubling units they otherwise wouldn't. I personally don't think a Sword class is worth it. Annette is missing any real Faith spells that would make Gremory worthwhile. I think images are ideal but not necessarily a requirement as long as this information is provided. Damage: Damage units are capable of one rounding enemies reliably. 2 Wyvern Lord. Surprised you made both Dimitri and Felix into Snipers/Bow Knights. beginning French class, Practice Makes Perfect: Complete French All-in-One will help you master French in no time at all. For example, let's do a compare and contrast of two common buildsfor Ferdinand: Paladin and Wyvern Lord. Early: - Now we have an actual +Mag Flying Battalion for her to equip. When you suggest going through multiple advanced class for a unit, (Hilda mastering archer first and then go do brigand, for example). i really wanted magic+2 and fiendish blow for the bolt axe+ & lightning axe destruction that ensued. I forgot to mention its NG+ so Ferdinand wont be hard to recruit, would you suggest swapping Annette for Yuri because I remember her being very mediocre. At their best, they have established cinema verite, mastered literary filmmaking and film noir, invented the New Wave, . Join along as we discuss these titles for Fire Emblem on the Nintendo Switch! ALL RIGHTS RESERVED. But honestly it's fine just keeping her in paladin/cavalier. Bishop also has the 2x white magic uses. Felix always hits hard and fast. If you are new to the game, in case youre not aware, please bear in mind that playing the game using DLC can be significantly easier than without, depending on how much dlc content was used. Bernadetta (dedicated bow user): Archer > Sniper. I had not used Jeritza before so his usefulness was a question to me. Overall, not bad and I only wish I could have had him from the beginning to see what else could be done with him for the short time I had him. She doesn't get any utility spell like Rescue, Warp, or Ward. Powered by Invision Community. Maybe Ill pick it up moving forward, well see. End: Damage-. Without the DLC, Annette likes ending on Dark Knight. Mid: Healing, Magic Tank Let her fly in, deliver a one-shot, and fly out to wherever she's needed next. I felt that I needed to get her to be my dancer so she'd survive turn 1 of her paralogue (sword avoid 20) which did help a lot. Combing his relic or killer lances worked like Leonie's PBV or Ignatz's Hunter's Volley. I used Hapi as a Dark Knight on Hard and really loved her but on Maddening Gremory is probably best so she has double Warp. Etc. Also would bow knight Felix and Wyvern lord Ashe with some bows work? For most of the mid-game I had her in the Assassin class and this worked wonderfully well for her. I also like her as a Dark Knight, TBH. One thing I learned is that it's somewhat hard to deviate from the norm, and you are actually not deviating from the norm at all. Hes able to ORKO the main boss in both Ch 11 and in Ch 12 using gauntlets. But also note that some builds involved a significant amount of grinding. Gauntlet users are great against Demonic Beasts due to their low crit-resistance. Press J to jump to the feed. I've tried it on Maddening NG+, and I'd hesitate to go any further than that. Healing:Can heal people. The inner machinations of my mind are an enigma. Others too have sworn by her prowess as a wyvern lord and using Lightning Axe. The remaining 3+ can be anything with an emphasis on support/versatility to balance the team and be ready for any situation. What Defense and Resistance? Which is the better class for Annette: Dark Knight or Wyvern Lord. Crusher was good when she wanted to double up close, or use Dust, and Bolt Axe was great for the range. I prefer lord. When hes able to pass the Assassin exam Ill give him some levels there to boost dex as well, for now Swordmaster and Highlord. Her stats are fine, even good, for a mage, particularly in the early game. End: Damage. Damn I really like that idea now but have already been investing in Riding to make her a Dark Knight for canto + Black Tomefaire. Her crit was regularly above 70 when using mostly a Killer Bow+, Crit ring and a high crit battalion. When I first played through Blue Lions, I recruited Dorothea and made her my dancer. Early: Damage- BL but you have someone else using that? Units only get one action per turn, so you have to choose. Often, the optimal builds advice comes off to someone like me as "if you do anything else you're not gonna make it". Once it got going, he wiped out huge portions of the map through innate long range and tons of crits. I also used the Fetters of Dromi. While I did find a few posts online showing their end game team and builds, they weren't exactly easy to find and there's a lot of rich discussions on various possible builds or ideal builds for characters that's easy to lose oneself in. Mid: Physical Tank Class Progression: Soldier>Brigand>Pegasus Knight>Falcon Knight Mid: Damage, Dodge Tank Mid: Damage later writings for Cahiers du Cinma, reects his dazzling intelligence, biting wit, maddening judgments, and complete unpredictability. But Gremory is better than Bishop for the extra move and higher magic bonus. Create an account to follow your favorite communities and start taking part in conversations. She does well getting her to Wyvern Lord swinging a Bolt Axe. Its doable but you cannot get B support with him pre timeskip to make it easy. I've tried using her as a Dark Knight, Warlock, and Dark Flier, but she's unable to kill anything except armored units past Chapter 13. For awhile, Lorenz occupied her place on the team because I was able to get him much earlier but ultimately decided I preferred another archer over another magic user and Lorenz had the utility of being paired up with Ferdinand for a Mt boost. End: Damage, Support. I don't know why people say she's a weak mage, she can ORKO most enemies in my run but I haven't reached the end yet. Rest looks good. This looks like you forgot to edit a copy/paste? As an Assassin this aspect simply improves and she now also crits very often. Dark Bishop was not really an ideal class for him but I had no chance of getting his riding skill high enough while also managing to get Reason up to S+ rank to make him a Dark Knight. Felix usually is in my party either as a War Master or Assassin. I also felt the same on DLC items, but I wasn't having problems clearing maps, they were just tedious Actually, tedious sounds like a verygood description of both early game and late game on Maddening. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. At first I gave her a March ring since her focus was on rallying others it made it easier for her to not fall behind as the team moved forward. She had some rather unfortunate levels and never really grew as powerful as I had seen her become before. I found battalions can make a massive difference to the unit stats. She makes a fun dancer/rally unit. She was able to one shot non-horses on the last map but I did feed her every mag booster I got. Mid: Damage Finished my NG Verdant Wind maddening run recently, this is what I ended up with. Mid: Damage The screenshot above was specifically for Ch 12 and there are now sword wielding enemies in that battle so I changed to an Axe Breaker focus. He could tank or dodge a single enemy pretty well and could kill on his turn or lock them down with gambitsbut aside from that, nothing outstanding about him in thisrun. She does well getting her to Wyvern Lord swinging a Bolt Axe. Besides Ingrid, all of these seem suboptimal. Sniper's probably best for Maddening, but I have the most fun with Wyvern Lord Ashe. I remained in the Enlightened One class for the small benefit of extra healing that it provided with 6 move. If you built a character in some uncommon way, maybe showcase the character's build with a few screenshots of what they're capable of or how you used them in battle. She makes a fun dancer/rally unit. But if you want something toreference, there you go. Annette is in the BL house which has a heavy focus on physical units. It wasn't too hard to gether into vantage range by purposefully taking an early hit, rather than killing on player phase. To both appreciate those efforts and hopefully help more people enjoy and potentially benefit from them. I also gave her Dancer, so her Avo with a Sword was around 120. One thing I learned is that it's somewhat hard to deviate from the norm, and you are actually not deviating from the norm at all. His Combat Arts also seemed fairly tame. It was also a very relaxed Playthough, as I'd would rout some of the earlygame maps for Class Mastery so it can't be really used too seriously. Catherine -https://i.imgur.com/7CwiAev.jpg, Class Progression: Sword Master > Assassin> Mage > Mortal Savant > Sword Master Choose Based on Abilities and Stats Three Houses' Maddening mode is an extremely difficult mode made for the die-hard fans of the series. Marianne -https://i.imgur.com/29v1qKH.jpg, Class Progression: Priest > Bishop > Valkyrie > Holy Knight(unlock) Solid throughout and honestly since Thief class shes been extremely strong and gets hit very little. Felix: Fighter > Brawler & Brigand > Grappler. The expected growth in each of these builds due solely to the growth rates of the classes insome key stats would be: Ferdinand (Paladin): 8.5 HP, 2.75 STR, -3 SPD, Ferdinand (Wyvern Lord): 9 HP, 3.75 STR, 1.5 SPD. I've added your build to the list. Mid: Healing, Support Alternatively I could just rely on Battalion Vantage/Wrath. Annette is, no joke, best as a Wyvern Lord. Needless to say he destroys enemies with gambits. End: Damage Images from the Roster Status and Skills pages also provide all this information neatly. Meaning when fielding 12 units, he would go out to provide extra support. And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. Late: Chip Damage. I haven't finished the run yet, which means i'm breaking Rule 1 but this is just an example I'll delete later. Mercedes should stay Bishop. She sort of fell off in late game, but training the meme-build of mortal savant allowed her to be a backup healer while still providing some damage. Hubert was incredibly powerful as he ended up having a very high magic with great Dex, Spd, and Res. Bishop is the better final class for pure healing, and sometimes I swapped her to it, but I wanted the extra movement of Gremory more often. Bolt Axe+ outdamages and outranges her spells. culture of honor outliers. And her Faith list is just terrible. And if you are in NG+ giving him the Crest riegan with Failnaught makes him even more OP. She can fly around and rally and it has more power than her spells. I used my first normal run as an experimental game and learning experience to learn more about the mechanics. - Results (126 votes) Wyvern Lord 35.71% 45 Gremory 54.76% 69 Warlock 9.52% 12 This poll is now closed. Annie Heminway, editor, teaches grammar, creative writing, translation, African cinema, and classic and Francophone literature at the SCPS of New York University. Faith Lv5, Reason Lv4, HP+5, Fiendish Blow, Mag+2, Final Lv 35: Highest Stats Mag 32, Res 29, Battalion: Secret Transport Force (Stride) +3PAtk, +15Avo, +5Prt, +5Rsl, +8Cha. But, as you say, Rally Strength in particular is a great Rally throughout the game (especially as a personal), and I think it's because I don't use rallybots in general that Annette hasn't seen almost any actionfor me in Part 2 - I can understand keeping her in as a rallybot even if she no longer is the best magical attacker I could field. And an attacking range of 11 with the Bolt Axe+ is matched only by a Dark Flier with Thyrsus (or Caduceus and S-Reason). An inspirational, peaceful, listening experience. At endgame, only high-avoid units, and Vantage Dimitri,were allowed to see a significant enemy phase. Ingrid seems to be a matter of RNG, last time I played blue lions she ended up super weak so I benched her. Class Progression: Monk>Mage>Bishop>Dancer I didn't do anything particularly interesting with her but was grateful for a solid powerhouse for Paladinsand Fortress Knights. She was immediately a powerful physical contender and actually could make enemies ping off of her at end game, while not being doubled. It depends on whether you prefer double darks or +10 heals. I had intended her to serveas either a Paladin or Falcon Knight but she struggled to do any meaningful damage outside of making her a Sniper. I look at a character and try to find what they're good at and in the case of Annette what jumped out at me was her rally abilities. By the way, not sure where you're at right in the game right now, but equip Swordbreaker on Dimitri and give him an Evasion/Speed Ring along with a variety of lances (Iron+, Silver+, Killer+, etc.) Must I be in Black Eagles to take the Church route? It should be a team build that you beat the entire game with on Maddening difficulty. ALL RIGHTS RESERVED. Edit: Would like to add that for the first path I would recommend staying a mage until she gets Lightning Axe as otherwise she'll be 100% relegated to support on Maddening. I understand that Faith spells can be a bit maligned, but Lysithea and Hapi do actually have useful Faith magic spells (Warp, Seraphim, and Physic for Hapi) and getting the riding weapon proficiency required for Dark Knight delays getting those spells for what's a very marginal gain. Annette as a WyvernLord had more Mag than Gremory Lysithea which explains a lot about why she was so effective. The way that I play is that I do my best to construct a party that can keep pace with the nuts AS of enemy units on Maddening, which is why most of the ultra-high speed characters in the game get used. You have most of your diversity and need to build up a team capable of handling endgame. Level her as a mage at first to get fiendish blow, but increase her requirements to upgrade to wyvern lord later. Pretty standard here, decided to go Bishop for double warp since she doesn't really gain anything from warlock. Class Progression: Mage>Dark Mage>Warlock>Dark Knight He didsurprisingly providesome fantastic off-healing in the Enlighted One class when I reached C Faith and could use Recover to save on Physic uses. He wound up worse than Felix, comparable to Mercedes's physical bulk.Felix -https://i.imgur.com/0xEwKz0.jpg. Annette wants to be a Wyvern Lord. I believe +4 speed means +4 chance to evade, no? He just kind of did what I needed him to do on a particular turn, didn't excel at anything but was able to pick up slack. What I meant is that the fact Maddening can beat solo, suggests that you don't necessarily need to optimize your entire team to beat Maddening. Bylethis almost always a good unit and going up the line to Falcon Knight seemed like a good fit for her. It did allow me to use her for specific chokes and kills later on though. He's also not horrible with swords/riding either. She can cast Rally Strength/Speed on any single ally within 9 tiles, and Canto away afterward. I try to make use of her PA as much as possible, even if that means letting her get hit or on certain maps just stand on damaging terrain. His gambit usage was one of the primary benefits of fielding him and I kept Stride as his active battalion the entire game. In both of my BL runs, I did the same for everyone except for Sylvain who was a mage in the first run and a dancer in the second (I did not have a dancer at all in my first run). NG or not, I've recruited her in every run I've done (she has similar requirements to Lysithea, which arealso in one of Byleth's proficiencies, so I've always ended up recruiting both of them), and I've found that other mages have consistently outperformed herin Part 2. I'm surprised you managed to use vantage on Lysithea. The vantage tank period of her life was also pretty short-lived, only a few chapters. Class Progression: Soldier > Pegasus Knight > Falcon Knight Cavalier and Paladin were important for the times I wanted an extra rider, which were many. Only just beat Ch 13 and yea that's typically how I have him. It can also show real examples of the role that progression paths and/or rng can have on your final stats. I made sure to give him Fiendish blow so that he could provide at a modest amount of damage in the few situations when I did need him to attack throughout the game but by the end he was never in that position. Or are you talking about optimization for each specific character? Lightning Axe with a Training Axe was enough for non-magical enemies, those it wasn't either got Bolt Axeor Lightning Axe + Killer Axe(poor Hubert, she took him out as the only attack on that map). His primary role on the team was rushing down archers, bow knights, and enemy mages before they could do serious damage. baldwin county board of education jobs / north korea and norway are separated by one country / north korea and norway are separated by one country Here was mine: Ingrid was really my MVP. how does it work in accordance with the level? Support:Has some sort of useful non-combat ability. Late: Damage, Vantage Tank Also, I spent a lot of time on Tea time which resulted in nearly all of my primary combat units having 20-30 Charisma by the last map. Research, browse, save, and share from 66 SL-Class models in Berkeley, IL. Plus flying allows her to rally bot things. In general, Sniper is better than Bow Knight, with the exception of Leonie/Cyril (who get Point-Blank Volley). She doesnt have Death Blow, but you dont need it if youre landing crits all the time. When is it safe to start the DLC side story? Ferdinand is really dodgy, so I think Wyvern Lord is better for him than Paladin. Class Progression: Soldier>Brigand>Wyvern Rider>Wyvern Lord This is pretty much on point. You have some levels, some skills, and a good number of different types of weapons or combat arts. Maybe recruit Leonie? A link will be provided that takes you to each build. You know, I thought NG+ games would have so many possibilities that it might end up being too much. Adjuncts became armor units and doding all enemy action was the name of the game. Frankly I think if a character is that strong early on but suddenly becomes poor towards the end it would be poor design from the developers. Dimitri is strong overall. She is pretty strong as a Wyvern Lord, but her low strength stat seem to make her pretty weak when it comes to physical attacking.
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